The falling through the world bugs have always been high priority for us, the problem is that we are never able to reproduce them internally in any reliable way to help figuring out what is happening. And we definitely will continue to keep an eye on the bigger game breaking bugs, like falling through the floors. We'll likely continue to do more bug fixes here and there, when we are able to. ![]() We are going to be putting out an update soon that has some additional bugs fixed. At some point we just have to call the game done, despite it not being completely bug free, or we'd need to keep working on it forever. Some lose their minds over one particular bug and others don't even notice it. Different players have different priorities about what bugs they are affected by the most. New bugs are discovered all the time that hadn't come up in playtesting. The thing is, there are always going to be bugs. Not exaggerating, as many of the updates we put out had hundreds of bugs fixed. Well, accept for the literally thousands of bugs that were fixed. We really hope that all of these changes make your Subnautica experience even better than ever! And as some eagle-eyed fans might have spotted, we might have some more exciting news for you in the new year.Originally posted by Squeal Like a Pig:Yeah, it's a shame we never took the time to fix any bugs during our years of Early Access. ![]() You should do this before you open your save file to play. Just head to ‘Properties,’ then ‘Betas,’ and choose ‘legacy’ from the drop down. If you’re not quite ready to move to the new update, because you’re using mods on your save file or otherwise, you can also roll back to the ‘legacy’ beta on Steam to continue playing. ![]() Bringing over PDA pause, the ability to disable light flashes, and item bars from Below ZeroĪs for bug fixes, we’ve closed out over 800 in total, including multiple issues related to base building (server clipping, deconstructing buildings whilst inside them), vehicle navigation and piloting.Adding an ‘Unstuck’ button to the menu to help get you out of some sticky situations. ![]()
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